Programming
- Latency numbers every programmer should know
- Functional Design Patterns - Scott Wlaschin - YouTube
- What Every Programmer Should Know About Memory
- CPU “operations” graph
- ratfactor/ziglings: Learn the Zig programming language by fixing tiny broken programs.
- Ray casting in 2D game engines
- jq
- Design, prototype, and gather feedback all in one place with Figma
- Some Cheat Sheets
Reverse Engineering
- https://github.com/mytechnotalent/Reverse-Engineering
- https://github.com/dsasmblr/game-hacking
- Reverse Engineering Visual Novels
- Guided Hacking Youtube