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  • Posts

GPU Programming

  • Learn 3D Graphics Programming from Scratch
  • Computer Graphics from Scratch - Gabriel Gambetta
  • nlguillemot/LateLatching: Comparing passing mouse coords to shader by late latching vs. by glUniform
  • Ray Tracing in One Weekend Series
  • Real-Time Rendering Resources
  • https://thebookofshaders.com/
  • https://github.com/jinleili/wgpu-on-app
  • https://github.com/Wumpf/wgpu-profiler
  • https://stackoverflow.com/questions/24693094/shader-storage-block-vs-uniform-blocks
  • https://pragprog.com/titles/jbtracer/the-ray-tracer-challenge/

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